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Authored from the Learning Engineering Toolkit — pending expert review

This page was authored on 2026-07-16 directly from the source text of the Learning Engineering Toolkit (Jim Goodell & Janet Kolodner (Eds.), 2023). Every factual claim carries an inline <cite> citation to the specific chapter it draws on; the full references are listed at the foot of the page. The prose is grounded in the primary source but has not yet been validated by a subject-matter expert. Use the Edit button to validate, correct, or expand.

Chapters: LET-03 (Chapter 3), LET-12 (Chapter 12)

2.4.3.2 Agile Design in Learning Engineering

Agile design methodologies, such as sprints, help structure the prototyping and testing process, promoting flexible, learner-responsive development cycles. See Knowledge Area 9 for more information on agile methodologies.



From the Learning Engineering Toolkit

The Toolkit uses Agile as a way to give shape to the iterative, human-centered design cycle and refers readers to its dedicated Lean-Agile chapter for more depth; what follows draws on the Agile material found within the human-centered design chapters. Human-centered design is iterative by nature: investigation, design, and user testing recur, with the design and testing steps coming back around on every cycle. [LET-03]

The Math Readiness case shows Agile at work in a learning-engineering context. The cross-disciplinary team collaborated across all the phases using Agile development practices, which ask teams to iterate quickly in order to try out an assortment of design ideas, test prototypes, and confirm that designs hold up. [LET-03] Its work moved through three phases—exploration, iteration, and validation—reflecting Agile's preference for short, feedback-driven loops over one lengthy build. [LET-03]

The Toolkit also links Agile to particular human-centered design tools. User stories, it notes, came out of software development and Agile management; they are brief, informal descriptions, a sentence or two long, of how a person interacts with the system being built. [LET-12] A single project may contain dozens or hundreds of them, and each one should capture a single meaningful feature that the product team can finish within one sprint; features too big for a single story are bundled together as epics. [LET-12] A widely used template writes a story as a fill-in-the-blank statement naming the stakeholder, the task they want to carry out, and the outcome they hope it produces. [LET-12] Applied this way, Agile gives learning engineers a rhythm for converting prototypes and stakeholder feedback into designs that mature steadily and stay responsive to learners. Since most stakeholders are not designers, participatory techniques are still needed to draw their unspoken knowledge into the stories and requirements the team can act on. [LET-12]

Sources from the Learning Engineering Toolkit

  1. [LET-03]Khanh-Phuong Thai, Scotty D. Craig, Jim Goodell, Jodi Lis, Jordan Richard Schoenherr & Janet Kolodner (2023). Chapter 3: Learning Engineering is Human-Centered. In Jim Goodell & Janet Kolodner, Learning Engineering Toolkit (pp. 83–124). Routledge / Taylor & Francis. doi:10.4324/9781003276579
  2. [LET-12]Sae Schatz, Khanh-Phuong Thai, Scotty D. Craig, Jordan Richard Schoenherr, Jodi Lis & Janet Kolodner (2023). Chapter 12: Human-Centered Design Tools. In Jim Goodell & Janet Kolodner, Learning Engineering Toolkit (pp. 279–301). Routledge / Taylor & Francis. doi:10.4324/9781003276579

Further Reading

Source: wrgr/lecommons — curated by the learning engineering community. Confidence: medium — lecommons-curated; not yet independently expert-validated in this context. To validate or challenge any item: use the Edit button on this page. Upgrading confidence from mediumhigh requires expert sign-off.

Landmark Academic Papers

  • Design principles for virtual humans in educational technology environments — Scotty D. Craig, Nicolaus L. Schroeder (2018). International Journal of Artificial Intelligence in Education · doi:10.1007/s40593-017-0148-y · ~150 citations · tier: contemporary

    Synthesized human-factors engineering principles for designing pedagogical agents. Showed that voice, appearance, and persona of virtual instructors systematically affect learner cognitive load and perceived credibility — establishing that LE must integrate psychological design alongside algorithmic design. Source: lecommons/landscape/data/papers.json · ID: LE-LS-AP-009 · confidence: medium · expert-validated: false

  • The voice quality of pedagogical agent impacts learning and agent perceptions — Ryan F. Siegle, Scotty D. Craig (2024). Journal of Computer Assisted Learning · doi:10.1111/jcal.12997 · ~20 citations · tier: contemporary

    Empirically demonstrated that voice quality (prosody, naturalness, warmth) of a pedagogical agent significantly affects both learning outcomes and learner perception. Illustrates the meticulous human factors engineering required in modern AI-driven learning systems. Source: lecommons/landscape/data/papers.json · ID: LE-LS-AP-010 · confidence: medium · expert-validated: false

Key People

  • Scotty D. Craig (profile), Arizona State University (active 2000s–present) — Human factors researcher; virtual humans and pedagogical agents specialist

    Systematically investigated design principles for virtual humans and pedagogical agents in learning environments Source: lecommons/landscape/data/people.json · ID: LE-LS-PP-014 · confidence: medium · expert-validated: false

Organizations, Conferences & Journals

  • International Journal of STEM Education (journal) · link
    Source: lecommons/landscape/data/organizations.json · ID: LE-LS-JO-007 · confidence: medium · expert-validated: false

Programs & Initiatives

  • LENS @ JHU — Learning Engineering for Next-Generation Systems (PC) · link

    Concentration within JHU MEd in Learning Design & Technology. Targets practitioners in complex organizations: defense, healthcare, large-scale education. Grounded in human systems integration and learning engineering expertise. Capstone produces evidence dashboard, reproducible report, and governance/ethics plan. Unique JHU ecosystem: APL + Medicine + IEEE/ICICLE partnership. Source: lecommons/site/src/data/programs_people_registry.json · ID: LE-PP-001 · confidence: medium · expert-validated: false

  • Learning Engineering Fellowship (CMU OLI) (PC) · link

    Nine-week intensive for educators and designers to apply learning science and data-informed methods to real educational products and contexts; part of OLI professional learning. Source: lecommons/site/src/data/programs_people_registry.json · ID: LE-PP-075 · confidence: medium · expert-validated: false

  • ASU Learning Engineering Institute & Graduate Certificate (PC) · link

    Graduate certificate and research network fusing human systems engineering, design, and evidence to improve educational systems; connects students with Learning Engineering Research Network partners. Source: lecommons/site/src/data/programs_people_registry.json · ID: LE-PP-079 · confidence: medium · expert-validated: false

  • Purdue School of Engineering Education (ENE) (PC) · link

    First-in-the-nation school of engineering education; graduate offerings include the online M.S. in Engineering Education, Ph.D. in engineering education research, and the stackable Teaching and Learning in Engineering graduate certificate—explicit “learning engineering” language appears in certificate and course titles. Source: lecommons/site/src/data/programs_people_registry.json · ID: LE-PP-089 · confidence: medium · expert-validated: false

  • International Journal of STEM Education (CO) · link

    Discipline-based education research (DBER): problem-based learning, flipped classrooms, educational robotics, STEM learning outcomes at scale. Source: lecommons/site/src/data/programs_people_registry.json · ID: LE-PP-130 · confidence: medium · expert-validated: false

  • Human Factors and Ergonomics Society (CO) · link

    Professional society for human factors and ergonomics. Publishes Human Factors journal and organizes the annual HFES conference. The Training Systems technical group directly addresses LE-relevant human factors in instructional systems. Source: lecommons/site/src/data/programs_people_registry.json · ID: LE-PP-133 · confidence: medium · expert-validated: false

Lecommons enrichment applied 2026-04-17. All items pending expert validation. See wrgr/lecommons for source data and curation methodology.